Update Notes

Dear MissionChief community,

Over the past few months, we have been working not only on new units, buildings, vehicles, and missions but also on improving the overall gameplay experience. Our goal was to enhance game performance and introduce new features that make the game more enjoyable and respond to player feedback. We are excited to share several updates. 

Here’s what’s new: 

  • The mission and building lists now load asynchronously for larger accounts, improving game performance. You may see a message indicating that these lists are loading. 
  • You can now sort missions by generation time. In the sorting dropdown, this option is labeled “oldest” / “newest”, while the existing sorting method by when you received the mission is now called “oldest (shared)” / “newest (shared).” For more details, please refer to this FAQ.
  • The limit on dispatch centers has been adjusted; you can now have one dispatch center for every 10 stations, reduced from the previous limit of 25. 
  • We’ve added a new alliance role: Event Manager. The Event Manager has the ability to start the daily free large-scale alliance mission and the weekly free alliance event. 
  • You can now hide specific ARR categories. For example, if you have special ARRs that are only used during summer events, you can hide them during other seasons. 
  • There is a new ARR category “Any Ambulance”
  • In the list of building extensions, you can now view which vehicles and parking spaces are unlocked by each extension. 
  • If only one building filter is active (green), you can now activate all filters by double-clicking the active one. 
  • You can now create up to 5 custom spawn areas. 

How do you like the new features? Is there anything else you’d like to see added to the game?

Your MissionChief team